In Spectronome, you are the sole survivor of a haunted space station. Armed with your Spectronome, hunt down and release the tortured ghost's soul before
the station's oxygen reserves run out.

Use the Spectronome's audio indicator to find which room the ghost is hiding in, then use the Ectotarget Visual Screen to aim and release its soul with Left Click.

WASD to move
Mouse to aim
Left Click to capture


This is a short game, created for the NFTS' annual SoundJam, with Sarah Lanaway, Natalie Bond, Guldem Masa, Samuel Morris, and Oliver Mapp.

Leave a comment

Log in with itch.io to leave a comment.